Monday, September 03, 2007

Unreality Bites?

Aaron Stephens as Beowulf's Body (Ray Winstone as Beowulf's Voice)

Angelina Jolie as Grendel's Mother


I've been wondering just how far technology for fully CG-animated movies can be pushed, considering what video games have been able to achieve. Just take a look at the trailers of Metal Gear Solid for the PS3, Gran Turismo, and NBA 2K8.

The entire industry is likely to change once they get to the point where the audience can accept a CG-generated actor in place of a flesh-and-blood one. It's not so bad if you think about it.

Angelina Jolie can keep on lending her 26-year old body to movies like Beowulf all the way to her 50th birthday and all she has to worry about is voice-acting. Studios will have to pay royalties and fees for the use of their faces and voices but it won't require the same amount of time used to shoot a live-action movie. You could almost see such a thing as a kind of immortality.

The question though, is how much of the 'human element' will be lost in the advent of such changes.

You can't really say we're talking about the same thing in the shift from Theatre to Movies, because although you don't get some of the elements of watching a person acting on stage live, it's still an actual person with all their twitches and quirks that you see on celluloid. With a completely animated film like Final Fantasy Advent Children, it's really no longer a person you're seeing, but a complete fiction. Would people really care if it's so?

Bah I'm babbling. But it's something to think about isn't it?

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